Touhou Tsukasa gets punished

13 2024/03/30 00:37

Tsukasa gets punished. | Read the description!

https:

==========\ Credits /==========

[Thumbnail Illustration] : Asakura Haru (https://www.pixiv.net/users/93852276)

[Illustration Link] : https://www.pixiv.net/artworks/115479161

[Editor] : Haoto

==========\ My Comments /==========

[Notices]

This video was made on March 9th, 2024, at 0318 (MYT), uploaded onto YouTube on March 9th, 2024.This video is scheduled to be published on March 9th, 2024, at 2000 (MYT).

[Time Taken]

Finding sources: ~40 mins.

Image editing: -30 mins.

Audio editing: -1 hr.

Video editing: ~3 hrs.

I had to reupload this 4 times due to video editing errors.

[My Entertainment Video Comments]

This video idea is derived from another video idea of mine that I haven't published.

It's about "pounding Tsukasa's mochi," but it's more of a voice-acting video idea. I didn't make it rightaway because I preferred a female voicing it instead of me. I don't know how I'm going to find a female voice actor, though.

However, I practically made this video through trial & error. I tested some other ideas, but they just didn't work well.

Ran Yakumo almost made it to this video due to the amount of artworks of Ran & Tsukumo. But I discarded her because the video ending wouldn't have made sense since Ran wasn't in the shot.

I would've added voicelines if I had obtained the character "Momoyo" in the game "Touhou LostWord." I'm missing only her in this cast.

Okay, on to the editing.

I drew the tremble line visual effect & animated Tsukasa's eyes.

I used Paint.NET. If I had Live2D, the animation would've been much different—that's assuming I would learn the software properly...

But still, I'm not an animator, yet I've already made a few simple animations on my YouTube channel.

I've also altered the original artwork for Tsukasa's. I color-filled missing spots & erased lineart that stood out.

I didn't upload the altered version for the YouTube thumbnail, though.I'm aware of the sprites' hard edges. I used the "Pixel Art Scaler" instead of the "AI Image Upscaler" because the latter generates grain on these specific sprites for some reason.

It usually performs noise reduction well, but this time it backfired.

いいねを贈ろう
いいね
13
コメントしよう!
画像・吹き出し

タグ: 東方

トピックも作成してみてください!
トピックを投稿する
暮らし2024/03/30 00:37:45 [通報] [非表示] フォローする
TTツイートしよう!
TTツイートする

拡散用



まだコメントがありません。最初のコメントを書いてみませんか?
画像・吹き出し
タグ: 東方

トピックも作成してみてください!
トピックを投稿する